BMW Z8 Hard Surface Model (2024)

Final Render (Cinema 4D and Redshift)

Wireframe from Maya.
Unreal Engine Landscape | Swiss Alps

Unreal render

Reference photo from the time I visited Switzerland.
Toby and the Roach (2024)
Playful Circus Seal Animation
Candy Store Scene (based on reference)

Can you guess which is CG?
Procedurally Modeled Building Animation

I created a procedurally generated building based on the L.A. "Dingbat" style.
Procedural shading in Houdini with OSL (2023). Rendered in Redshift.
Wallpapers! Get'cha Wallpapers!

Experimenting in Houdini

Turned this Maya project into a wallpaper for fun.
