BMW Z8 Hard Surface Model (2024)
Final Render (Cinema 4D and Redshift)
Wireframe in Maya.
Unreal Engine Landscape | Swiss Alps
Unreal Engine render
Reference
Truth Sleuths: Fruit of the Loom (2026)
Toby and the Roach (2024)
Playful Circus Seal Animation
Candy Store Scene (based on reference)
Can you guess which is CG?
Procedurally Modeled Building Animation
I created a procedurally generated building based on the L.A. "Dingbat" style.
Procedural shading in Houdini with OSL (2023). Rendered in Redshift.
Wallpapers! Get'cha Wallpapers!
Experimenting in Houdini
Turned this Maya project into a wallpaper for fun.